
James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.10.26 08:31:00 -
[2]
Edited by: James Lyrus on 26/10/2006 08:31:54 There's 2 arguments that you're trying to make at once, and they're getting tangled.
1) Should local exist?
Much like removing instas, this is a big change to EVE gameplay, with a lot of pros and cons either way. It makes the 'fast raid' a lot easier, as people doing day to day 'business' (the stuff that makes them money, be it mining, running towers, ratting or complex running) will have a harder job keeping an eye out for hostiles arriving.
Seriously, if you're living somewhere out in 0.0 clicking 'scan' every 30 seconds to spot someone isn't going to be much fun.
It allows the person looking for a fight to tell at a glance if there's any point searching this system.
Both these aspects have pros and cons to them. Local can't just be 'removed', much like instas cannot just be 'removed'. So an alternative solution is needed which means some complicated thought, development and implementation.
For my money, I like an anchorable 'system beacon' + sov approach, that allows those who are 'residents' and putting effort into maintaining sov/running towers to have an 'early warning'. But that's not going to favour those jumping into systems looking for cheap kills either.
I'd be amenable to the removal of local, but only if there were a sensible way to reproduce some of it's functionalty that didn't involve sitting scouts at every gate into system.
2) If local exists (be it forevermore, or until 1) can be settled), should standings be visible?
Clearly, the answer is yes - if you're in a dangerous position, e.g. 0.0, lowsec or empire war, you're already adding names to your address book, and showing info on people you don't recognise. This is phenomenally tedious and borning, and you can't see alliance standings on show info at the moment.
(Or of course, you're not watching local, at which point it's academic)
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James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.10.26 11:15:00 -
[3]
Delay, removal of map, etc. are all things to 'fix local'. That is not in Kali. It may or may not ever come (after all, look how long 'why instas suck' has been bouncing around).
This change makes local (and other chat channels) better, but without significantly changing gameplay. Therefore I think it's a good thing.
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